2012 → 2013
Designing the OS experience for a new form factor
A true experiment in evolving how we relate to technology, Google Glass is an attempt to remove the barrier between the physical and digital worlds.
"Computers need to be more comfortable. Information should just come to you."
— Sergey Brin
I was the sole interaction and UX designer in the early stages of the project and built a cross-functional team of designers working on all aspects of the Glass software and user experience, culminating in the launch of the first product, the Explorer Edition.